Immersive virtual reality can effectively boost the spinal cord stimulation to help patients suffering from chronic pain, reports a new study.

TOP INSIGHT
Immersive and multisensory virtual reality with spinal neuromodulation could reduce chronic pain.
Integrated SCS-VR puts patients in the picture to help control chronic pain
Drs. Blanke, Rezai, Krishna, and their team tested their integrated SCS-VR "digiceutical" method in 15 patients with chronic leg pain. All patients already had SCS implants for chronic leg pain, in most cases related to failed back surgery syndrome.
Spinal cord stimulation uses mild electrical impulses to interrupt pain signals before they reach the brain. While SCS is an effective and increasingly common treatment for chronic pain, it has limitations: stimulation reduces pain in only about half of patients and rarely eliminates pain completely.
Previous studies have shown that immersive and embodied VR - integrating an image of the patient's body or avatar into a 3D scene viewed in a VR headset - may have pain-relieving properties. The new approach integrates SCS with VR for the first time, allowing patients to "see" and "feel" the effect of SCS on a real-time virtual image of their own body or avatar. The stimulated area of the patient's virtual leg as shown in VR "lit up" when the electrical current was on.
The results showed lower pain ratings when integrated SCS-VR was used. Average pain score (on a continuous visual analog scale) decreased from 6.2 before treatment to 2.72 with "congruent" SCS-VR - when the stimulated area of the leg "lit up" during SCS. Pain scores decreased by an average of 44 percent with congruent SCS-VR, compared to 23 percent with incongruent SCS-VR. Virtual reality alone had little or no effect on pain scores.
The immersive, personalized SCS-VR approach "combines neuromodulation, VR, and the latest research from cognitive neuroscience of multisensory integration into a single therapeutic solution," the researchers write. Integrated VR is a "completely noninvasive" addition to SCS, with the potential to increase its pain-relieving effectiveness with no adverse effects.
It's not entirely clear how immersive VR increases the effect of SCS, but the new results show that it's not just an effect of distraction. The matching visual and tactile signals may result in "enhanced masking" of pain inputs, Dr. Blanke, Rezai, Krishna, and colleagues suggest. They conclude: "[T]he strength of the effect, its selectivity, its ease of application, and consistent increase across sessions and long-term analgesia will facilitate the application of prolonged and more frequent therapy doses in future SCS-VR studies, likely further boosting the described effects."
Source-Eurekalert
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