Nearly one in 10 US children who play videogames may be growing addicted to the pastime, according to US research released Monday.
A study released by the National Institute on Media and the Family at Iowa State University drew comparisons to compulsive gambling, concluding some children lie, borrow money from friends, or dodge work to play videogames.
"The present study was designed to demonstrate whether pathological gaming is an issue that merits further attention," Institute director and assistant professor of psychology Douglas Gentile wrote in the report.
"With almost one out of 10 youth gamers demonstrating real-world problems because of their gaming, we can conclude that it does."
Researchers based their findings on a national sample of 1,178 people ages eight through 18, with the group containing nearly even numbers of boys and girls.
Almost 90 percent of the US youths polled said they played videogames.
The average amount of time spent playing videogames weekly was reported to be 16.4 hours for boys and 9.2 hours for girls.
Of the videogame players, 8.5 percent exhibited "pathological patterns of play" gauged by the presence of at least six of 11 clinical symptoms showing damage to family, social, school, or psychological functioning.
"Although this percentage may at first appear to be high, it is very similar to the prevalence demonstrated in many other studies of pathological videogame use in this age group, including studies in other nations," according to Gentile.