Two University of Alberta researchers have found that children's games like hide-and-seek could pave way for more realistic video games, and high-tech search-enhancing tools for the police.
Experimental psychologist Marcia Spetch and computer scientist Vadim Bulitko used their research to understand the reasoning and decision-making process involved in hiding and searching for objects.
They believe that it will lead to more realistic game environments, and even advanced search-enhancing tools for law enforcement.
The study focuses on a multi-phase study that involved adult participants searching for and hiding objects in a room in a virtual-reality setting resembling the real room's dimensions.
The researchers found that people who were searching for objects tended to look in places closer to their starting location, whereas people tended to move farthest away from the starting point when hiding objects.
The hiders would disperse objects over a wider area to make them harder to find.
On role-reversal, this group provided the researchers with some interesting observations.
"People that had already hidden objects tended to move further away from the starting place consistent with where people normally hide objects. It was as though the hiding primed them into what kinds of locations things might be hidden in," said Spetch.